Place the poisonous powder on the Bunsen burner, then take the poison. Place the glass jar back on the grinder and add the poisonous seeds. Close the glass, then tap the plant until it grows and turns into poisonous seeds. Pour some water from the bucket into the pot of dirt next to the lamp and add the seed. Tap them in the sequence you see in the painting. Look at the framed art of different butterflies. Light the candle under the Bunsen burner, then add the 8 oz of water. And last, add the 5oz from the 5oz bottle to the 10oz bottle to get 8oz. Pour 3oz from the 6oz bottle into the 5oz bottle. Pour 6oz from the 10oz bottle into the 6oz bottle. Pour the 2oz from the 6oz bottle into the 5oz bottle. Pour the 5oz bottle into the 10oz bottle so there’s now 9oz in it. Pour 4oz from the 6oz bottle into the 5oz bottle. Pour the remaining 1oz into the 5oz bottle. To do so, first pour 5oz from the 6oz bottle into the 10oz bottle. Pour the water from the bucket into them and pour it back and forth until you get 8oz in the 10oz flask. Use the numbers from the weights to unlock it and get the knife. Use the glass jar to catch the butterfly outside the right window.Ĩ. Place the bucket on the rope outside the left window and use the pulley to lower it and fill it with water. And last, take the glass jar from the grinder.ħ. Also, open the drawer to get a box of matches. Use the key to unlock the cabinet full of beakers and flasks. You can see the “+” is 1, the triangle is 3 and the spiral is 5.ĥ. Turn right and use the scales to figure out how much each of the symbols weighs. Also, make the rosemary grow and take it. Fill the empty vodka bottle with some Tabasco sauce. Keep tugging on parts of it until both antlers grow and the nose bleeds. Tap on the deer skull on the wall to get an antler to grow. Add the wodka to the glass and you’ll have an empty canteen.Ģ. The Bloody Mary calls for blood, wodka, Tabasco, and a special ingredient. Also, read the recipe for Bloody Mary and “Mr. Deer wants you to make a Bloody Mary for him. Get in the elevator and go up to the 1st floor. That’s the first ingredient for the deer steak with mushrooms and rosemary recipe.Ħ. Owl and he tells you to look at his portrait.ĥ. Tap again and all the guests go to their rooms.Ĥ. Pigeon’s cocktail and she should say that she’s going to her room. Go around the room and give shrimp cocktails to Mr. The first one you need to pay attention to is Mr. He’ll show you how to access all the recipes. He tells you to serve the guests the local delicacy. The starting point for each recipe is the lobby, and the first ingredient found there determines which room to visit next if you aim to obtain all the Perfect recipes.ģ2-year-old Chad Doerman charged with murder in the shooting death of his sons in Clermont Countyġ. In order to obtain all the ingredients for each recipe and acquire all the stars in the game along with the secret specialty item, it is necessary to follow a particular order while navigating through the rooms, ensuring that none of the ingredients are missed. Rusty Lake and cubes constitute the “core” of every event that has occurred in the Cube Escape series. Numerous other fish inhabit the depths of the Lake. The Lake possesses mystical properties and is home to aquatic creatures such as Shrimp, Shells, and Fish. Although the location of the Theatre is unclear, it is presumed to be situated near Rusty Lake. Below the lake lies an unusual Forest, housing a variety of strange creatures. The Vanderboom House is built on a nearby hill, while a Graveyard is located on the other side amidst the trees. Key features of Rusty Lake include a Cabin situated on an island, a stone Bridge that spans the interconnected river, a Chapel, a Cave, and a Mill along the shore. It comprises an extensive lake surrounded by eerie structures and peculiar individuals. Rusty Lake holds a significant position in the Cube Escape series.
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